Call Of Duty · FPS
Anarchy
By Notorious Aim
Anarchy is the MW3-branded edition of the Anarchy script by Notorious Scriptz (notoriouscriptz.com), featuring 24 individually configurable mods — including two anti-recoil systems, five distinct aim assist layers, dropshot, rapid fire, YY switch, strafe, headshot assist, adaptive sensitivity, and 28 button layout presets — all managed through a full OLED menu with PVAR save.
premium
$50.00
Updated 2026-03-25T16:59:40.827Z
Platform
PS5, Xbox
Difficulty
intermediate
Compatibility
Latest Season
Overview
Anarchy is a Cronus Zen script for Call of Duty MW3 on PS4, PS5, and Xbox by Notorious Scriptz, branded under their MW3 ANARCHY lineup at notoriouscriptz.com. It is built on the same architecture as Almutawaa with 24 mods and carries a fix that makes the stick layout selector (STK CHOOSE) properly navigable in the menu — in addition to all 23 carry-over mods renamed with Notorious branding. Two independent anti-recoil systems (0 RECOIL and OG ANTI-RE with first-kick staging), five distinct aim assist layers (MAGNETIC-AIM, AI AIMBOT, AIMING EXPLOIT, TARGET-LOCK, PRECISION-HACK), and a full utility set covering dropshot, rapid fire, YY switch, strafe, headshot assist, adaptive sensitivity, and sniper hold are all managed through an OLED menu with full PVAR save. The 28-preset button layout system and 6-preset stick layout system with exponential stick curves ensure compatibility across every major CoD control scheme.
What Is Included
- 0 RECOIL — anti-recoil combo: aim_y += Vertical Recoil (default 13) while Aim+Fire or Fire; adjustable
- OG ANTI-RE — advanced two-stage anti-recoil: First Kick phase applies stronger value (default 14) for early fire within threshold (default 500ms); sustained phase applies lower value (default 13); adjustable AR Size, AR Wait Time, First Kick Recoil, Vertical Recoil, First Kick Time
- STABLE-HAND — right stick quantisation: snaps RX/RY to nearest multiple of POLAR HAND (default 4) to reduce micro-jitter
- DEADZONE — zeroes LX/LY and RX/RY when stick magnitude ≤ DeadZoneSize (default 3); adjustable
- MAGNETIC-AIM — Mode 1 (ADS+Fire) or Mode 2 (ADS or Fire): Soft_Aim angle-tracked LX/LY oscillation + MShSCRIPTZ LX offset combos + random LX/LY boost combo; adjustable Speed, Size, Spins, Boost Size, Boost Time
- AI AIMBOT — polar coordinate orbit tracker on RX/RY with continuously advancing TrackerAngle; plus ANARCHY AA double ADS spam sub-system (Aim drop for 1ms after 200ms hold); adjustable TrackSize, TrackTime
- AIMING EXPLOIT — Mode 1: DoGz-style set_polar orbit on POLAR_RS (fallback to ±RadiuS/2 combo); Mode 2: rotating polar with POLAR_RX/RY cosAngle/sinAngle tracking; fire-boosted; adjustable Radius, Speed, MW3EXPLOIT R/S timing
- TARGET-LOCK — three versions: v1 = petal orbit (circular rotation with petal count and radius expansion); v2 = Taylor polar AA on aim_x/aim_y with magnitude scaling; v3 = both combined; adjustable COD R (initialRadius=13), COD S (rotationSpeed=50)
- More ..
How Anarchy Works
The OLED menu opens with L2 + Options. D-Pad Up/Down scrolls the 24 mods (indices 0–23), D-Pad Left/Right cycles values, and Cross enters value editing. In the editor, L2 + D-Pad Left/Right adjusts ±1 and L2 + D-Pad Up/Down adjusts ±10. Circle returns to the mod list and Circle again saves all settings to PVAR via save_toggles(). BTN CHOOSE and STK CHOOSE resolve all button and stick variable assignments each frame so every mod automatically adapts. The aim assist mods stack in order — STABLE-HAND quantises the right stick, MAGNETIC-AIM applies LX/LY oscillation, AI AIMBOT adds a rotating orbit on RX/RY, AIMING EXPLOIT applies set_polar or POLAR_RX/RY corrections, and TARGET-LOCK layers petal or Taylor polar AA on aim_x/aim_y. Utility mods (dropshot, rapid fire, YY switch, strafe, jump shot) run conditionally on fire/ADS/movement inputs with quick toggles via L2 + D-Pad combos confirmed by rumble and LED blink.
Compatibility Matrix
| Requirement | Status |
|---|---|
| Game target | Call Of Duty |
| Platform | PS5, Xbox |
| Device | Cronus Zen |
| Compatibility target | Latest Season |
| Last tested | 2026-03-06 |
Compatibility Notes
BTN CHOOSE (mod 22) must be set to match your in-game button layout before using any other mods. STK CHOOSE (mod 23) is now fully navigable in the menu — this was inaccessible in the previous Almutawaa build. PS4/PS5 and Xbox 360 cross-platform detection is built in. All PVAR slots are identical to Almutawaa — settings are cross-compatible between the two scripts. Licensed version
Setup Guide
- Update Cronus Zen firmware and open Zen Studio.
- Load the script into a Zen slot.
- Connect your controller and confirm the active slot.
- Hold L2 + press Options to open the mod menu.
- Navigate to mod 22 (BTN CHOOSE) and use D-Pad Left/Right to select your in-game button layout.
- Navigate to mod 23 (STK CHOOSE) and select your stick layout.
- Enable any mods you want — all are off by default. D-Pad Up/Down scrolls, D-Pad Left/Right toggles.
- For mods with adjustable values, press Cross to enter the value editor. L2 + D-Pad Left/Right for ±1, L2 + D-Pad Up/Down for ±10.
- Press Circle to exit the value editor, then Circle again to save all settings.
- Toggle RAPIDZ-FIRE quick toggle with L2 + D-Pad Right; hold L3 + Fire to activate. Toggle DROPSHOT with L2 + D-Pad Left.
- Toggle the entire script on/off with L2 + Share.
Best Settings for Call Of Duty
All mods default to off. Start with BTN CHOOSE and STK CHOOSE set to your layout. Enable 0 RECOIL with Vertical Recoil=13 and test in a private match. Enable MAGNETIC-AIM mode 1 as the next layer. Enable AIMING EXPLOIT mode 1 for polar orbit. Keep VM Speed at 0 initially. Enable DEADZONE at DeadZoneSize=3 to clean up stick drift.
Tuning Guide
| Feature | When To Adjust | Expected Effect |
|---|---|---|
| Vertical Recoil / 0 RECOIL (default 13) | When recoil still climbs or overshoots | Scales the aim_y push per fire frame |
| First Kick Recoil / OG ANTI-RE (default 14) | When muzzle kick on first shot is too strong | Reduces the early-fire correction value |
| POLAR HAND / STABLE-HAND (default 4) | When right stick feels too snappy or smooth | Lower = finer steps, higher = coarser snapping |
| Deadzone (default 3) | When drift is present or aim feels sticky | Raise to clean drift; lower to preserve micro-movement |
| Size / MAGNETIC-AIM (default 6) | When sticky aim pull is too aggressive | Reduces LX oscillation amplitude |
| TrackSize / AI AIMBOT (default 16) | When orbit tracker feels too wide | Reduces the polar coordinate offset applied to RX/RY |
| Radius / AIMING EXPLOIT (default 13) | When polar is too strong or subtle | Scales the set_polar orbit radius |
| RF Speed / RF Release (default 3ms/3ms) | When RAPIDZ-FIRE is too fast for weapon | Increase both to slow fire rate |
| Swap Delay / YY SWITCH (default 25ms) | When YY swap misses weapon swaps | Increase in small steps until reliable |
| Aim Adjustment / DROPSHOT (default 20) | When dropshot aim lands too high or low | Adjusts the aim_y compensation during prone |
Tips for Best Results
- Open the menu with L2 + Options. D-Pad Up/Down scrolls mods, D-Pad Left/Right cycles values. Press Cross to enter value editing — L2 + D-Pad Left/Right adjusts ±1, L2 + D-Pad Up/Down adjusts ±10.
- Press Circle to exit the menu and save all settings to PVAR.
- Set your button layout first using BTN CHOOSE (mod 22) — choose from 28 presets matching your in-game control scheme. Set stick layout with STK CHOOSE (mod 23).
- Enable only one aim assist mod at a time to start — MAGNETIC-AIM, AI AIMBOT, AIMING EXPLOIT, TARGET-LOCK, and PRECISION-HACK all target different stick axes and should be tested individually before combining.
- Toggle RAPIDZ-FIRE with L2 + D-Pad Right (hold L3 to activate). Toggle DROPSHOT with L2 + D-Pad Left.
- Toggle the entire script on or off with L2 + Share.
- If the menu shows 'USE DS4 / WINDOWS / AND REMOTEPLAY' — this is the no-edit message confirming that mod has no adjustable values.
Troubleshooting
Wrong buttons firing
Set BTN CHOOSE (mod 22) to match your in-game layout — 28 presets available
Anti-recoil overshooting
Lower Vertical Recoil (0 RECOIL) or First Kick Recoil (OG ANTI-RE) via the value editor
Aim assist conflicting with deliberate aim
Reduce Size values in MAGNETIC-AIM or lower RadiuS in AIMING EXPLOIT
RAPIDZ-FIRE not activating
Quick toggle requires L3 held — hold L3 and fire after toggling on with L2 + D-Pad Right
Settings lost after restart
Exit with Circle — PVAR saves on Circle press only
Menu closing unexpectedly
The menu has a 30-second timeout — press any menu button to reset it
Changelog
- 2026-02-22: Published profile refresh for Latest Season.
- 2026-03-06: Validation run completed with latest test checklist.
Frequently Asked Questions
How do I save settings?
Exit the menu with Circle — all values and toggles save to PVAR automatically
How do I change button layout?
Navigate to mod 22 (BTN CHOOSE) and cycle with D-Pad Left/Right from 28 presets
Can I run multiple aim assist mods simultaneously?
Yes — MAGNETIC-AIM on LX/LY, AI AIMBOT on RX/RY tracker, AIMING EXPLOIT on POLAR_RS, and TARGET-LOCK on aim_x/aim_y can stack; test individually first
Trust and Support
- 24 independently configurable mods across aim assist, anti-recoil, movement, and utility
- Two anti-recoil systems including advanced two-stage first-kick correction
- Five distinct aim assist layers operating on different axes — fully stackable
- 28 button layout presets and 6 stick layout presets (stick layout now accessible in menu)
- 38 adjustable values with in-game OLED editor and full PVAR save (SPVAR_1–62)
- Exponential stick curves, hair triggers, and RGB LED
- KillSwitch via L2 + Share