Call Of Duty · FPS
Aimlock Custom
By PRIVATEJAMES
Aimlock Custom is a comprehensive multi-game Cronus Zen script for Call of Duty by PRIVATEJAMES featuring 31 individually togglable mods — from five anti-recoil types and four distinct aim assist systems to slide cancel, quick scope, rapid fire, and movement mods — all managed through a full OLED mod menu.
premium
$35.00
Updated 2026-03-25T16:59:41.272Z
Platform
PS5, Xbox
Difficulty
intermediate
Compatibility
Latest Season
Overview
Aimlock Custom is a Cronus Zen script for Call of Duty (MW, Warzone, Cold War, WZ2, MW2, Battlefield 2042) by PRIVATEJAMES. It features 31 independently togglable mods managed through a three-state OLED menu — idle, mod list, and value editor — all saving to PVAR on exit. Anti-recoil offers five algorithms including Taylor Rumble (which reads live controller vibration to scale strength), SEviL Rumble, SEviL Dynamic (scales with fire hold time), Legacy (flat), and Progressive (ramp from start to end values). Four aim assist systems are included — Taylor Polar with 17 selectable shapes and Polar/Linear curve variants, Enhanced Tracking as an orbital overlay for Taylor Polar, Crescens Polar as an independent polar system with fire-triggered radius and angle boosts, and Batts Sticky with separate size and speed values for ADS, ADS+Fire, and hipfire. The remaining mods cover virtually every competitive utility: rapid fire in four modes, slide cancel tuned for six game variants, jump shot, scope shot, quick scope, strafe, dropshot, snipers breath, auto ping, prone rise, crazy dance, strafe jump, smart grenade, bunny hop, smart C4, easy prone, fast reload, auto run, fast melee, perfect accuracy, headshot assist, rumble block, and auto reload.
What Is Included
- Anti Recoil — 5 types: Taylor Rumble (rumble-scaled, double strength early in clip), SEviL Rumble (magnitude-checked, rumble-scaled), SEviL Dynamic (fire-time-scaled increasing strength), Legacy (flat TaylorARVert/TaylorARHoriz), Progressive (ramps between start and end values over time)
- Taylor Polar — 17 orbit shapes via Polar or Linear curve: Circle, Tall/Wide/Zigzag Oval, Spiral, Helix, KITT, Horizontal Flare, Tartan Army, Jupiter, Bishop, Blade, Oscilirate, Asterisk, Rose, Atomic, Asterisk V2; activates on ADS or Fire
- Enhanced Tracking — orbital Tracker1/Tracker2 overlay applied on top of Taylor Polar shapes
- Crescens Polar — independent polar AA; set_polar continuous orbit when stick ≤20, combo fallback when above; fire boosts to radius and angle; both boost options TRUE by default
- Batts Sticky — quad diamond aim assist (cSticky_AA) with separate ADS, ADS+Fire, and Hipfire size and speed values; also applies random LX strafe offset and drift compensation
- Aim Abuse — ADS spam while ADS held (random 220–420ms on, 90–220ms off)
- Strafe Assist — speed strafe polar orbit on LY/LX while firing
- Aim Corrections — scales stick sensitivity based on in-game ADS sensitivity match
- Rapid Fire — 4 modes: Fast Rapid, Akimbo Rapid (fire+ADS together), Burst Rapid, Dynamic Rapid (trigger-pressure-scaled)
- Slide Cancel — 6 game-specific modes: MW Standard, MW Rumble, WZ Legacy, WZ Rumble, BF Legacy, MP Legacy
- Jump Shot — 100ms jump / 100ms off while Fire held
- Scope Shot — 3 modes: Right Trigger (fire auto-ADS), Left Trigger (ADS auto-fires), Both Triggers
- Quick Scope — 2 modes: Release AIM (ADS tap then fire on release) and Double Tap (ADS release ≤250ms)
- Strafe — randomised LX left/right oscillation while firing
- Dropshot — 2 modes: Standard (crouch while firing) and James's (state-tracked crouch on Fire+Crouch combo)
- Snipers Breath — auto-holds Sprint_BTN during ADS
- Auto Ping — 4 trigger modes: AIM Only, Fire Only, AIM+Fire, AIM+Tactical
- More...
How Aimlock Custom Works
The OLED menu has three states: idle (ZS=0), mod list (ZS=1), and value editor (ZS=2). Opening with L2 + Options enters ZS=1 where D-Pad Up/Down scrolls the 31 mods and Cross cycles a mod's value. Pressing Square on a mod that has editable values enters ZS=2 where D-Pad Up/Down selects the active value row, D-Pad Left/Right adjusts the value, and R1/L1 switches between tabs for mods with multiple parameter groups. Pressing Circle at any point saves all settings to PVAR and returns to the previous state. All 31 mods run conditionally each frame based on their toggle values and relevant button states. Anti-recoil types 1–3 read RUMBLE_A/B each frame to adapt compensation to live recoil; type 5 (Progressive) ramps values over a timed window. Taylor Polar and Crescens Polar apply POLAR_RS stick offsets using precomputed sin/cos lookup tables and run on every frame where ADS or Fire is detected. Batts Sticky uses the cSticky_AA combo to apply a four-direction diamond pattern with separate parameters per combat context. The button layout system remaps all button variables at runtime via the Layouts array, so all 31 mods work correctly across any of the 22 layout presets without modification.
Compatibility Matrix
| Requirement | Status |
|---|---|
| Game target | Call Of Duty |
| Platform | PS5, Xbox |
| Device | Cronus Zen |
| Compatibility target | Latest Season |
| Last tested | 2026-03-06 |
Compatibility Notes
The LayOut define (0 by default = Standard Default: Fire=R2, ADS=L2) must be set before loading to match your in-game button layout. Crescens Polar requires StickDriftRemoval=FALSE — enabling drift removal will break this aim assist. Taylor Rumble, MW Rumble, and WZ Rumble slide cancel modes require in-game vibration to be on. Perfect Accuracy is designed for use with R1 as the fire button — confirm this matches your layout or adjust the Lethal_BTN binding. All PVAR slots SPVAR_1 through the bit-packed range are used — do not share with another script.
Setup Guide
- Update Cronus Zen firmware and open Zen Studio.
- Set the LayOut define to your in-game button layout number (0–21) and the Sticks define to your stick layout (0–3).
- If using Crescens Polar, confirm StickDriftRemoval is set to FALSE (default).
- Compile and load the script into a Zen slot.
- Connect your controller and confirm the active slot.
- The OLED will display the animated PRIVATEJAMES logo then scroll 'AIMLOCK BY PRIVATEJAMES'.
- Hold L2 + press Options to open the mod menu.
- D-Pad Up/Down to scroll mods, Cross to toggle/cycle a mod's value.
- On any mod with a Square indicator, press Square to enter value editing. D-Pad Left/Right adjusts the selected value, D-Pad Up/Down selects a different row, R1/L1 switches tabs.
- Press Circle to exit value editing and return to the mod list. Press Circle again to save and close the menu.
- To toggle the KillSwitch mid-game, hold D-Pad Down and double tap Triangle.
Best Settings for Call Of Duty
Defaults load from PVAR on first run with all mods off except HairTriggersToggle=TRUE. Enable Anti Recoil type 1 (Taylor Rumble) first and test with in-game vibration on. Enable one aim assist system at a time — Taylor Polar, Crescens Polar, and Batts Sticky are designed as alternatives. Tune TaylorARVert starting at 20 and adjust up or down in the AR value editor. For Crescens Polar, start with the default values (_PolarRadius=10, _PolarAngle=15) before enabling fire boosts.
Tuning Guide
| Feature | When To Adjust | Expected Effect |
|---|---|---|
| TaylorARVert (default 20) | When recoil climbs too high or overshoots | Scales the downward stick push — higher = more pull |
| TaylorARHoriz (default 0) | When weapon drifts left or right | Adds horizontal compensation |
| doubleStrengthTime (default 600ms) | When early-clip double strength kicks in too long | Shortens the window where Taylor Rumble applies double compensation |
| AR_Strength (default 20) | For SEviL Rumble/Dynamic types | Scales the base strength; dynamic type also multiplies by fire hold time |
| TaylorRadius (default 15) | When Taylor Polar AA feels too weak or strong | Scales the orbit radius for all 17 shapes |
| TaylorAngle (default 15) | When Taylor Polar AA rotates too fast or slow | Adjusts angular step per frame |
| _PolarRadius / _PolarAngle (default 10/15) | When Crescens Polar orbit feel is wrong | Adjusts base radius and rotation speed |
| _PolarRBoost / _PolarABoost (default 5/8) | When Crescens Polar fire boost is too aggressive | Scales the additional radius and angle applied on fire |
| ADS_Size / ADS_FIRE_Size / HIPFIRE_Size (default 14/16/18) | When Batts Sticky is too strong or subtle per context | Scales the diamond offset per combat state |
| QS_Delay (default 285ms) | When quick scope fires too early or late | Sets ADS hold duration before auto-fire triggers |
| StrafeDelay (default 400ms) | When strafe oscillation feels wrong | Controls each LX direction duration before switching |
| RapidHold / RapidRest (default 60ms/30ms) | When rapid fire RPM needs adjusting | Tune both values to achieve target fire rate |
| HeadShotStrength (default 15) | When headshot pull is too aggressive | Reduces upward AimY offset at start of fire |
Tips for Best Results
- Open the mod menu with L2 + Options. D-Pad Up/Down scrolls mods, Cross cycles the mod's value. Press Square on any mod with adjustable values to enter the edit submenu — D-Pad Left/Right changes values.
- Use R1/L1 to navigate between value tabs in mods with multiple parameter groups (such as Crescens Polar or Batts Sticky).
- Crescens Polar is labelled the best aim assist in the script — leave StickDriftRemoval=FALSE or it will not work.
- Taylor Polar and Crescens Polar can run simultaneously but are designed as alternatives — test each separately before combining.
- For Anti Recoil, Taylor Rumble is the most intelligent type — it uses live controller rumble to scale compensation strength based on recoil detected. Ensure in-game vibration is enabled.
- Set the button layout number (LayOut define) and stick layout (Sticks define) in the script before loading to match your in-game settings.
- The KillSwitch is hold D-Pad Down + double tap Triangle by default — toggle it mid-game without opening the menu.
- Perfect Accuracy uses R1 to fire (not R2) — ensure this matches your in-game setup or adjust the Lethal_BTN define.
- Settings save automatically when you exit the menu with Circle — no extra save step required.
Troubleshooting
Crescens Polar aim assist not working
StickDriftRemoval must be FALSE — set it to FALSE in the script before loading
Anti-recoil not compensating correctly
Enable in-game vibration if using Taylor Rumble — it requires rumble data to scale compensation
Wrong buttons firing
Update the LayOut define (0–21) in the script to match your in-game button preset
Mod menu not opening
Hold L2 first then press Options — L2 must be held before Options registers
Settings lost after restart
Exit the menu with Circle to trigger the save — releasing buttons without pressing Circle does not save
Aim assist not activating
Taylor Polar activates on ADS or Fire; Crescens Polar activates on ADS or Fire; Batts Sticky activates in all contexts including idle drift
Changelog
- 2026-02-22: Published profile refresh for Latest Season.
- 2026-03-06: Validation run completed with latest test checklist.
Frequently Asked Questions
Why isn't Crescens Polar working?
StickDriftRemoval must be FALSE — it is disabled by default and must stay that way for Crescens Polar
Do I need vibration on?
Yes for Taylor Rumble, MW Rumble, and WZ Rumble slide cancel — these modes read rumble data to function
Can I use multiple aim assists at once?
Taylor Polar and Crescens Polar can technically run simultaneously but are designed as alternatives — test individually first
How do I save settings?
Exit the menu with Circle — settings write to PVAR automatically on Circle press
How do I change the button layout?
Set the LayOut define (0–21) in the script before loading — 22 presets are available including all major CoD layouts
What is Perfect Accuracy?
It fires single or burst shots via R1 (Lethal button) while holding ADS — used for precision fire with automatic weapons from long range
Can I use this on Xbox?
Yes — the script detects the console and controller type automatically and remaps Share/Touchpad/R3 accordingly
Trust and Support
- Five anti-recoil algorithms including rumble-based dynamic compensation
- Four distinct aim assist systems with a combined total of 17 selectable orbit shapes
- 31 independently togglable mods covering aim, movement, utility, and fire control
- 22 button layout presets covering every major CoD layout variant
- Full PVAR save across all mods and values (SPVAR_1+ range)
- KillSwitch, Drive Mode, and optional Quick Toggles for mid-game control
- Animated OLED logo, scrolling banner, and 9-second screen saver
- RGB LED with mod toggle confirmation via green/red flash