Aux BO6 V2.1 — Call Of Duty Cronus Zen Script
Z Cronus Zen Scripts

Call Of Duty · FPS

Aux BO6 V2.1

By Aux Scripts

Aux BO6 V2.1 is a lightweight Cronus Zen script for Black Ops 6 on PS4/PS5 that layers three oscillating right stick aim assist modes across different input states

premium

$35.00

Updated 2026-03-25T16:59:40.341Z

Platform

PS5, Xbox

Difficulty

intermediate

Compatibility

Latest Season

Overview

Aux BO6 V2.1 is a compact, no-menu Cronus Zen script for Black Ops 6 on PS4 and PS5 that requires no configuration to use — load it and all features activate based on your input state. Three oscillating aim assist layers target different scenarios: HipPlus runs at all times applying a gentle ±13 right stick oscillation, ZenS scales up to ±17 while ADS, and ZenS2 reaches ±20 while firing. A Manipulator combo adds a concurrent ±17 left stick oscillation while ADS. Smart anti-recoil applies a vertical correction of 20 and horizontal of −1 while ADS and firing, with an automatic stop when deliberate aim movement is detected above ±22 on either axis. The v114() helper function ensures all oscillation combos only activate when the right stick is near zero, preserving deliberate aim input at all times. An optional Omni Enhancer mode auto-fires L1 on hard left stick pushes but is off by default.

What Is Included

How Aux BO6 V2.1 Works

Every frame, the main block runs HipPlus unconditionally, then checks L2 (button 7) and R2 (button 4) to activate ZenS, ZenS2, Manipulator, and SmartRecoilSystem. The v114() helper function is used by HipPlus, ZenS, and ZenS2 — it checks whether the relevant axis absolute value is less than 1; if so it returns the modifier value directly, otherwise it returns the current axis value unchanged. This means oscillation combos only inject values when the stick is at rest, and deliberate movement immediately overrides them. SmartRecoilSystem adds flat vertical and horizontal corrections to RY and RX while ADS+Fire, clamping to 100, and has a magnitude guard that stops the combo if deliberate aiming is detected. Manipulator oscillates LY while ADS using direct set_val calls at 10ms intervals. If OMNI_ENHANCER is enabled, the script monitors LY and LX and fires L1 spam when full-stick forward or left is detected.

Compatibility Matrix

RequirementStatus
Game targetCall Of Duty
PlatformPS5, PS4
DeviceCronus Zen
Compatibility targetLatest Season
Last tested2026-03-06

Compatibility Notes

All values are hardcoded — edit the int declarations at the top of the script and reload to change strength. There is no in-game menu and no PVAR save. HipPlus runs at all times including menus and looting — consider lowering BO6hip if it causes issues outside combat. Omni Enhancer is off by default and should only be enabled if you want automatic L1 activation on hard left stick inputs.

Setup Guide

  1. Open the script in Zen Studio.
  2. Review the int values at the top — adjust BO6hip, BO6assist, DynamicAssist, Manipulation, and SmartRecoilSystem to your preference if the defaults need tuning.
  3. Set OMNI_ENHANCER=TRUE if you want auto-L1 on sprint (optional).
  4. Compile and load the script into a Zen slot.
  5. Connect your PS4 or PS5 controller — all features activate immediately on load.
  6. No further configuration needed. Play as normal and the assist layers activate based on input state.

Best Settings for Call Of Duty

Defaults: HipPlus=±13, ZenS=±17, ZenS2=±20, Manipulator=±17, SmartRecoilSystem=20. These are tuned for BO6. Start with defaults and test in a private match. If oscillation is too aggressive, lower BO6assist and DynamicAssist by 3–4 each. If anti-recoil overshoots, lower SmartRecoilSystem from 20 toward 14–16. RightStickMin=5 sets the base offset for all assist calculations — leave it at 5 unless you are specifically tuning for a custom deadzone.

Tuning Guide

FeatureWhen To AdjustExpected Effect
BO6hip / BO6corrector2 (default ±13)When hipfire oscillation is too strongLower BO6hip; BO6corrector2 should stay the same magnitude with negative sign
BO6assist / BO6corrector (default ±17)When ADS assist feels too stickyLower BO6assist; corrector mirrors it negatively
DynamicAssist / DynamicCorrector (default ±20)When fire-state assist overshootsLower DynamicAssist
Manipulation (default 17)When LY manipulator oscillation is too strong while ADSLower value reduces LY push amplitude
SmartRecoilSystem (default 20)When recoil still climbs or overshootsIncrease for more correction; decrease if over-compensating
RecoilSupport (default −1)When horizontal drift is presentAdjust toward 0 or add positive values for right drift

Tips for Best Results

Troubleshooting

Aim feels sticky or oscillation is too strong

Lower BO6assist, DynamicAssist, or BO6hip values in the script and reload

Oscillation affecting menu or loot navigation

Lower BO6hip (HipPlus) — it runs at all times regardless of input state

Anti-recoil not applying

Confirm you are holding both L2 and R2 — SmartRecoilSystem only activates while ADS+Fire simultaneously

Anti-recoil overshooting

Lower SmartRecoilSystem (default 20) in the script

Omni Enhancer auto-L1 triggering unexpectedly

Set OMNI_ENHANCER=FALSE in the script (it defaults to off)

Changelog

Frequently Asked Questions

Does anything need to be configured in-game?

No — load the script and all features activate automatically based on your inputs

Why is there oscillation even when I'm not aiming?

HipPlus runs at all times; lower BO6hip if it interferes outside combat

Will deliberate aiming override the oscillation?

Yes — the v114() helper only applies oscillation when the right stick is near zero; any deliberate input overrides it

What does Omni Enhancer do?

When enabled, it auto-presses L1 when the left stick is pushed hard forward or left — off by default

Is there a way to save settings?

No — there is no PVAR; edit values in the script and reload to change them

Trust and Support